Using RevealApp with MonoTouch

To use RevealApp with Xamarin.iOS, this is all you have to do:

  • Download the Reveal Beta
  • Use the Finder to go to the location where Reveal was downloaded to, and use the Finder's "Show Package Contents".

  • Open the contents and drag the file "Reveal" from the iOS-Libraries directory into your Xamarin Studio project.

  • Change the properties in Xamarin Studio for the file and set "Build Action" to None:

  • Tell Xamarin Studio to link the library:

Run your app, and it should then show up on the Reveal UI

Posted on 29 Sep 2013 by Miguel de Icaza

Adopting iOS7 Dynamic Type in Your App

Before iOS7, developers could either get the system font in regular, italic or bold and a small font, using APIs like this:

static UIFont SystemFontOfSize     (float size);
static UIFont BoldSystemFontOfSize (float size);

Developers could use the SystemFontSize to get the system font size, but beyond this single number there was no guidance as to what font sizes to use. It was every-man-for-himself kind of place, not too different from the wild west, where people like me would pick 14 because we need glasses, and avant garde designers would pick 11 points.

It was madness!


To assist making applications more consistent, developers now have acces a series of pre-configured fonts that can be used in various scenarios, these are available first as properties directly on UIFont:

static UIFont UIFont.PreferredHeadline    { get; }
static UIFont UIFont.PreferredSubheadline { get; }
static UIFont UIFont.PreferredBody        { get; }
static UIFont UIFont.PreferredCaption1 { get; }
static UIFont UIFont.PreferredCaption2 { get; }
static UIFont UIFont.PreferredFootnote { get; }

Apple's documentation states that the fonts returned have their properties adjusted to be optimized for reading. The most noticeable attribute those fonts have is the default font and their font sizes.

This is how they look like at the default size:

And this is how they look when the text size in the system is set to the largest size (my default):

Merely accessing the UIFont properties will return the properly sized font depending on the user settings.

Responding to User's settings

With iOS7, the user can change the desired size for his fonts in the Settings application. Applications in turns should respond by adjusting their contents. They do this by using the freshly minted fonts that the system has created for them in the UIFont properties and respond to the system notification that the user has made a font size change.

To do this, you register a UIApplication.Notification, like this:

UIApplication.Notifications.ObserveContentSizeCategoryChanged (delegate {
    // text size has changed, reconfigure any UIViews's font here

    // Simple:
    exampleLabel.font = UIFont.PreferredBody;

Customizing the Fonts

UIKit Developers now have access to all of the advanced typographic control available in CoreText. The interface to customize fonts is provided by the UIFontDescriptor class. You can fetch a UIFontDescriptor a UIFont by accessing its FontDescriptor property, and you can in turn create UIFonts by configuring a UIFontDescriptor and requesting that a font be created for you.

This is what you do to create a bold or italic fonts:

UIFont MakeBold (UIFont font)
    var desc = font.FontDescriptor;

    // create a new descriptor based on the baseline, with
    // the requested Bold trait
    var bold = desc.CreateWithTraits (UIFontDescriptorSymbolicTraits.Bold);

    // Create font from the bold descriptor
    return UIFont.FromDescriptor (bold);

You use UIFontDescriptorSymbolicTraits.Italic for creating an italic font, this is what text looks like for the PreferredBody by default:

Other simple traits that you can apply to a font include the interline spacing. Something that was not possible previously:


To achieve the above, all you have to do is pass the UIFontDescriptorSymbolicTraits.TightLeading or UIFontDescriptorSymbolicTraits.LooseLeading parameters to the CreateWithTraits method.

Using CoreText Font Features

While the above will be enough for many applications, CoreText provides comprehensive access to many features of underlying fonts.

You can use the UIFontDescriptor.CreateWithAttributes method to pass your detailed list of UIFontAttributes that you want to set on your font.

The following example shows how to request the use of proportional numbers in the default font:

public UIFont ResizeProportional (UIFont font)
    var attributes = new UIFontAttributes (
	new UIFontFeature (
    var newDesc = font.FontDescriptor.CreateWithAttributes (attributes);
    return UIFont.FromDescriptor (newDesc, 40);	

The nice thing about these strong types is that code-completion in the editor basically provides you with a visual guide of which attributes are available for you to use. This is the result of the above code when rendering numbers:

The above is just a sample, you can use any of the CoreText Font Features to customize the rendering of your font.

Some other variations:

The entire sample showing these features is available in the ios7fonts directory.

Posted on 25 Sep 2013 by Miguel de Icaza
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