Since then, MonoDevelop has progressed to the point where it can generate standard Unix makefiles and generate the proper scripts, pkg-config files and produce code that conforms to the Mono Application Deployment Guidelines from a Visual Studio solution.
It is now easier than ever to try Paint.NET on Linux, all you need is:
- Mono 1.2.6.
- Your favorite form of Unix (Linux, BSD, OSX, Solaris).
- An SVN client.
To build it, use the following steps:
$ svn co http://paint-mono.googlecode.com/svn/trunk/src paint-mono $ cd paint-mono $ ./configure $ make $ make install
To run, just type "paintdotnet" on the shell, this should come up:
I have not spent much time porting the SystemLayer.dll, but it is enough to access most features in Paint.NET. A real method-by-method audit needs to be done for the port to be considered complete though.
We are calling it "Mono Paint" as the authors of Paint.NET have requested us that we do not use the same name for the porting effort. The idea is that eventually the port will merely be a drop-in replacement for the "SystemLayer.dll" the library where all the OS-specific code is located.
For more details on downloading it, filing bugs, or tracking the project, see the paing-mono's home page at Google Code.