Recently a user filed a bug where the same RGB color when converted into a UIColor, and later into CGColor is different that going from the RGB value to a CGColor directly on recent versions of iOS.
You can see the difference here:
What is happening here is that CGColors that are created directly from the RGB values
are being created on kCGColorSpaceGenericRGB
colorspace. Starting with iOS 10,
UIColor
objects are being created with a device specific color space, in my
current simluator this value is kCGColorSpaceExtendedSRGB
.
You can see the differences in this workbook
Posted on 07 Dec 2017