About nine months ago we released MonoDevelop 2.0 and Mono
2.4. Today we are releasing the much anticipated upgrades to
both. Mono
2.6
and MonoDevelop
2.2.
For those in a hurry, binaries and source are available from:
And if you want a quick mnemonic to remember this release,
just think debugger! and cross platform.
The Mono team and contributors worked on this release like
we have never worked before. Thanks to everyone that
reported bugs, filed feature requests, contributed code and
helped newcomers with Mono.
Mono 2.6 highlights:
- WCF client and server, the subset exposed by Silverlight 2.0.
- LLVM
support, to improve performance on
server/computational loads.
- Continuations/Co-routine
framework Mono.Tasklets (background info)
- LINQ to SQL using DbLinq.
- New Soft
Debugger, integrated with MonoDevelop on Unix and
OSX (background).
- System.IO.Packaging.
- csharp shell now supports auto-completion (press
tab to complete)
- xbuild can now build most msbuild projects.
- Mono debuts
a verifier
and security sandbox (used by Moonlight).
- More complete 3.5 API coverage.
- This release includes Microsoft's open sourced
ASP.NET MVC, ASP.NET AJAX and Microsoft's Dynamic Language Runtime.
- Faster and slimmer.
MonoDevelop 2.2 highlights
(screenshots here
and here):
- MonoDevelop code is now LGPLv2 and MIT X11
licensed. We have removed all of the GPL code,
allowing addins
to use Apache, MS-PL code as well as allowing
proprietary add-ins to be used with MonoDevelop (like
RemObject's Oxygene).
- User interface improvements: the first thing that
MonoDevelop users will notice is that we have upgraded
the UI to fit modern ideas. We borrowed ideas from
Chrome, Firefox, Visual Studio, Eclipse and XCode.
- ASP.NET MVC support, you can now develop, debug and
build ASP.NET MVC applications from MonoDevelop.
- New T4 Macro processor (Text Template
Transformation Toolkit) integrated directly into the
IDE (Mono's T4 is also available as
a reusable
library for use and abuse in your own programs).
- Moonlight Project Support: you can now build,
debug and run Moonlight applications using
MonoDevelop.
- New MacOS
and Windows support. Check
our feature
matrix for details.
- New Debugger
support allows debugging Console, Gtk#, ASP.NET,
iPhone and Moonlight applications.
- Extensive text
editor improvements:
- Dynamic abbrev (Just like Emacs' Alt-/)
- Code generator (Alt-Insert)
- Acronym matching
- Code templates
- Block selection
- C# Formatter
- New refactoring
commands:
- Inline Rename (see screenshot).
- Resolve Namespace
- Rename Refactoring with Preview
- Extract Method
- Declare Local Variable
- Integrate Temporary Variable
- Introduce Constant
- Move Type to Own File
- Remove Unused Usings
- Sort Usings
- Create/Remove Backing Store
- Keybindable Commands
- Python add-in has graduated to be a supported
plugin, includes code completion, syntax checking,
method and class locator and code folding.
- iPhone development plugin.
The team is on #mono, #monodev and #monodevelop on
irc.gnome.org fielding any questions you might have.
Update: the diffstat results for Mono 2.4 to 2.6 on
a 2 million line patch:
7208 files changed, 1392400 insertions(+), 440016 deletions(-)
About a million lines of new code in Mono.
For MonoDevelop the patch is 750,000 lines and:
2427 files changed, 464284 insertions(+), 120124 deletions(-)
Roughly 300k lines of new code.